A streaming tutorial series that covers everything you need to know about modeling a car in Blender. Blender is a 3d modeling software that can be installed on your pc.
The best way to start modeling cars in blender.
This tutorial series covers everything you need to know to model cars in Blender. We cover everything from modeling, rendering, animation and rigging. Once you're done with this course you will have the confidence to create your own cars in Blender.
So what's inside?
Chapter 1- Getting Started
No experience required.
6 sections 45 mins
We cover everything you need to know to get started in Blender. Installation, navigation, object manipulation and more.
Learn the process I use on a daily basis as a car designer to make vehicles in Blender.
Chapter 2- Building The Concept
Model cars from scratch.
15 sections 13 hrs
No detail to small.
Every part of the car is gone over in extensive detail using a variety of techniques.
Chapter 3- Rendering
Let there be light.
8 sections 1 hr 30 mins
Learn the basics in how to set up a scene to present your car.
Add detail. Fast.
Learn how to use Decal Machine which is a paid add-on to add extra detail to your model quickly.
Chapter 4- Animation
They see me rollin'. They hatin'.
3 sections 30 mins
Learn how to animate and rig your car to create videos of your finished car.
Who is this for?
This is for anyone who wants to learn how to do hard surface modeling.
I created this course for to be unintimidating. Too many students I have seen start their blender journey with the "donut tutorial" which doesn't help with building cars. Start here the whole process is covered.
Mohammad has extensive experience as a car modeler. After several year of working as lead car modeler and doing many projects for clients, Mohammad knows the in's and out's of car modeling and its challenges. He is passionate about teaching, simplifies complicated concepts for students and show how to build a model from scratch step by step.